<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>befx</title><description>befx</description><link>https://www.befx.eu/home</link><item><title>coffee. art. sleep. repeat.</title><description><![CDATA[Coffee is the best friend of the artist if it's in the morning or during the day when you need a small break.I made this little project to integrate substance painter into my workflow with blender.So i used Blender (for the modelling, shading, lighting & rendering), Substance Painter and Photoshop (for texturing) and Nuke (for compositing).Feel free to comment and shareGil<img src="http://static.wixstatic.com/media/bc43e9_9339eb04f0724dd497ec9f8c5335b55b%7Emv2.jpeg/v1/fill/w_626%2Ch_352/bc43e9_9339eb04f0724dd497ec9f8c5335b55b%7Emv2.jpeg"/>]]></description><dc:creator>Gil Pinheiro</dc:creator><link>https://www.befx.eu/single-post/2017/04/05/coffee-art-sleep-repeat</link><guid>https://www.befx.eu/single-post/2017/04/05/coffee-art-sleep-repeat</guid><pubDate>Wed, 05 Apr 2017 15:10:04 +0000</pubDate><content:encoded><![CDATA[<div><div>Coffee is the best friend of the artist if it's in the morning or during the day when you need a small break.</div><div>I made this little project to integrate substance painter into my workflow with blender.</div><div>So i used Blender (for the modelling, shading, lighting &amp; rendering), Substance Painter and Photoshop (for texturing) and Nuke (for compositing).</div><div>Feel free to comment and share</div><div>Gil</div><img src="http://static.wixstatic.com/media/bc43e9_9339eb04f0724dd497ec9f8c5335b55b~mv2.jpeg"/><img src="http://static.wixstatic.com/media/bc43e9_7803693a809046e8998549ea17de59e2~mv2.jpeg"/><img src="http://static.wixstatic.com/media/bc43e9_6eb742f7cc2648ceb9edbdd4487ff46f~mv2.jpeg"/></div>]]></content:encoded></item><item><title>Filmic Blender</title><description><![CDATA[Hello everyone this is my first post on my blog.Here is my recent update on my project of "Gale the Snail" i re-rendered a new version of this image because i wanted to give filmic blender a try and it blew my mind.I just made a few adjustments on the light value but shaders and textures are the same untouched. The SSS is finally reacting like i wanted, i was close to transfer the whole project to Cinema4D and Arnold but Filmic Blender made me stay with Blender.Every artist should install this<img src="http://static.wixstatic.com/media/bc43e9_d7c429fbd5ba4c888848e1041b105ee0%7Emv2_d_1920_1920_s_2.jpeg"/>]]></description><dc:creator>Gil Pinheiro</dc:creator><link>https://www.befx.eu/single-post/2013/05/01/This-is-the-title-of-your-first-image-post</link><guid>https://www.befx.eu/single-post/2013/05/01/This-is-the-title-of-your-first-image-post</guid><pubDate>Tue, 28 Mar 2017 09:58:00 +0000</pubDate><content:encoded><![CDATA[<div><div>Hello everyone this is my first post on my blog.</div><div>Here is my recent update on my project of &quot;Gale the Snail&quot; i re-rendered a new version of this image because i wanted to give filmic blender a try and it blew my mind.</div><div>I just made a few adjustments on the light value but shaders and textures are the same untouched. The SSS is finally reacting like i wanted, i was close to transfer the whole project to Cinema4D and Arnold but Filmic Blender made me stay with Blender.</div><div>Every artist should install this little add-on which is for free and can be downloaded here https://github.com/sobotka/filmic-blender thanks to Troy Sobotka</div><img src="http://static.wixstatic.com/media/bc43e9_d7c429fbd5ba4c888848e1041b105ee0~mv2_d_1920_1920_s_2.jpeg"/><img src="http://static.wixstatic.com/media/bc43e9_53ca5bd68d904b68bb9a191344304449~mv2_d_1920_1920_s_2.jpeg"/></div>]]></content:encoded></item></channel></rss>